This blog is to document my progess as I finish up my degree in Game Art and Design. I specialize in props and environments, and am always open for critiques!
Wednesday, March 21, 2012
Nature Shrine
This is my first attempt at foliage and an environment to hold it. The trees definitely need a lot of work and I didn't get time to work on mesh painting some transitional stuff between the meshes and landscape. This is in UDK:
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